Written by John Edward Betancourt
Caution: This article contains spoilers for Episode Six of ‘The Consultant’. To revisit the previous episode, click here.
There is a prevailing belief in our world that evil must work and work hard to completely dominate the landscape and there is some merit to that line of thinking. After all, indoctrination is key, and when one looks at how evil rises in the world, there is work it must do to get everyone on its side and eager to take part in horrible acts that stun the rest of world but… that isn’t always the case. Because what evil does well, is know what buttons to press and what message resonates with the masses so they will quickly be on its side, so it can take over and grab hold and create the dystopia it desires and never was that more evident, than in the next episode of The Consultant on Prime Video. For Craig returned to work after a three-day absence in ‘Glass’, and what he walked into… was terrifying. Because suddenly, CompWare was a compliant place. One where everyone followed Patoff’s direction and suggestions to a tee and where, the game was suddenly ready to launch. Because whatever was said, had this team hungry and eager to help and save the day and that was really the first message that Patoff sent to the team to get them to fall in line and support his odd agenda. Specifically, that this was in the honor of Sang-woo, and that to do anything less than save the company, was an insult to his memory and that helped them get to the finish line. Which of course… doesn’t quite sound evil. In fact, it sounds awfully respectful, but the evil was lying beneath such acts. Because while that was a smooth way to unify the team and get that project done and into testing, little thought was given to the product… or its goals. A reality that brought forth quite the surprise for Elaine in the final follow-up stages. In that, while the game was well-received and enjoyed by beta testers, there was a point where the game became of grave concern. For Level 316 apparently was impossible to beat, and it was so frustrating and so annoying, that people were becoming outright violent and angry playing it and harming themselves in the process. Which of course, red flagged the whole thing for Elaine, and pushed her to ask Mister Patoff to hold off on the release. But he refused. He expected Mister Sang’s Jungle Odyssey to be a hit, and to indeed… influence that violence. Which meant everyone was manipulated into doing evil’s bidding. Which in this case is to sow chaos and pain and violence. Something that a devil of sorts would be eager to feed upon in this world, and all of this was done so quickly and so smoothly, that it proved how easily evil takes over. For all it takes is hitting the right notes in a person’s soul, and to properly confirm that, Patti’s storyline brought it home. Since she had deep (and justified) concerns about Craig’s behavior and how he kept secrets from her. And of course, Patoff knew this, and knew Craig didn’t want to spout off theories… so Regus just quietly sowed doubt about Craig’s loyalty to her and said enough how special he thought her to be, alongside sending pictures of Craig and Elaine holding hands… to get Patti to walk away and join him at CompWare for reasons likely related to claiming another soul through sin. In the end, this was just… a fascinating episode. One that really did hammer home in a subtle and wonderful manner, the power that evil holds over people and how quickly it can spread when it hits the right notes to the symphony that resides within our soul, and it also… did a masterful job of setting the stage for the final two episodes. For now, battle lines are drawn, lives and peace are at stake, and it will be up to Craig and Elaine to figure out how to bring CompWare, and more, back from the brink of a genuine evil. One that has sunk its claws deep into its customers and its employees, and it will be interesting to see how this battle is going to be fought as we near the end of season one, and who… emerge the victor. Until next time.
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